Headers: Scavenging Games Part II
Drag Race 101: Headers, Part II. We look at the effect of wave scavenging on header configuration.
Drag Race 101: Headers, Part II. We look at the effect of wave scavenging on header configuration.
There are tons of questions when it comes to headers: “What’s the real story with headers? Is header “tuning” a waste of time and dollars? […]
To come full circle as we build our LS engine, we run the engine through a computer simulated dyno to test its effectiveness on the strip.
In the last segment of our hypothetical LS motor build; we picked the parts for the top end. This time we have to “contain” the carnage with the bottom end of the motor.
Building your LS Bracket Motor from scratch involves learning more about the engine and considering what you ultimately want from the experience and engine. Part 1 walks you through the basics.
Build it? Buy it? Mod it? We’ll consider all of these options but for our first foray into Drag 101, we want to provide some options for looking exclusively at the LS engine, a staple of the strip.
To read the earlier parts of this series, go HERE: Part I Part II Part III In the third part of this series, we began […]
Given the single disc “old school” clutch package we discussed in the past two sections, we have to keep in mind that technology has relentlessly marched forward. In most dedicated racing applications, clutches have shrunk dramatically in size.
In the first part of this series (SEE HERE), we began our investigation into two very different types of high performance clutches. The first (which […]
Today, there’s a wide array of clutches available on the high performance market, from complex race-only equipment to street only pieces. In between are some pretty neat combinations – hardware that is perfectly suited for both the street and the strip.